Doing Things His Way
Ability to Avoid Crisis
Attention to Detail
HOW DO YOU FEEL ABOUT PARTICIPATING IN THE BANPRESTO WORLD FIGURE COLOSSEUM?
MY: I am flattered by the invitation to participate in this event. I look forward to what kind of figures our international participants will be bringing to the table.
That said, I noticed the Japanese participants are all veterans, which would make me the “new” transfer student… surrounded by the elite. What can I say to this, other than I am humbled by the competition, but look forward to the challenge.
I will try not to bring shame to this competition!
TELL US A LITTLE BIT ABOUT YOUR BACKGROUND AS A CREATOR:
MY: I joined Plastic Arts, a sculpture production company, in 2005 and left in 2012. Since, I have been working as a freelancer.
PLEASE EXPLAIN A PROJECT THAT HAS A SPECIAL PLACE IN YOUR HEART.
MY: Four immediately come to mind:
– Banpresto / FXF Jojo’s Bizzare Adventure, Higashita Josuke’s Johnny.
– BFC / World Sculpting Arts Tournament I, Frieza.
– Banpresto / King of Artist: Monkey. D. Luffy.
– Banpresto / Super Master’s Piece: The Son Goku
WHAT DO YOU VALUE AS A CREATOR? WHAT ARE YOUR OWN RULES FOR CREATING?
MY: Putting these thoughts into words makes it sound extremely obvious, but it’s crucial to design something that within the scope given by the client or publisher, and something you feel confident you can make.
Then, it is important to understand the textures and materials of the subject you are sculpting to create contrast and balance within a single design.
WHAT IS YOUR FAVORITE CHARACTER IN ANIME, COMICS, ETC.?
MY: Dragon Ball // Son Goku, Frieza, Vegeta. Jojo’s Bizzare Adventure // Higashigata Josuke, Kira Yoshikage, Rohan Kishibe, Okuyasu Nijimura. Slam Dunk // Hanamichi Sakuragi. Haikyuu // Shoyo Hinata. One Piece // Luffy, Hiluluk. Space Brothers // Mutta Nanba, Sharon Kaneko. Initial D // Takumi Fujiwara, Keisuke Takahashi. Ghost in the Shell // Togusa.
WHAT IS YOUR IMPRESSION OF JAPANESE FIGURES OR CREATORS?
MY: Regardless of the genre, or type of figure, the production techniques, technological advances, and flow of development has evolved to create something of unprecedented quality. It’s quite overwhelming, frankly.
I am constantly surprised by peoples’ ability to transform a 2-dimensional cell from animation into a 3-dimensional figure. Not only that, how well people can ‘deform’ them, as well. More recently, I feel a trend towards more ‘old fashioned’ styles, but I think that’s what makes the figure collecting culture so amazing.
HOW IS YOUR ENTHUSIASM FOR PARTICIPATING IN THE BFC? TELL US A LITTLE BIT ABOUT YOUR FEELINGS TOWARDS SCULPTING?
MY: I definitely want to give it everything I’ve got — I don’t think there’s anything I could do that would make me happier. In the end, we should all have fun.
I’ll make something convincing. Mark my words!